The Titandeath book is dropping soon, so I thought it would be a good time to look at the Legio Mortis Rules and options.
Reaper’s Tally: This rule sounds particularly dangerous to me, especially with low shot-count, high-damage Weapons (Belicosas etc). As an Engine kills an enemy Engine it gains the ability to re-roll a single dice roll of 1 every time it makes “a shooting attack.” The rule doesn’t specify if it’s to hit or to damage, so it seems like the player can choose. It also isn’t specified whether the rule applies for each and every shooting attack weapon in the Engine’s arsenal or whether it’s a re-roll for just one shooting attack the Engine makes in the combat phase. To me it reads as though it applies to every shooting attack the Titan makes (so a re-roll for each and every shooting attack the Engine makes in the combat phase), as the rule says “it gains the ability to re-roll a single dice roll of 1 each time it makes a shooting attack,” which is damn deadly. This is cumulative too (so kill 2 foes, gain 2 re-rolls per shooting attack).
State of Decay: This rule shows how deadened the Legio Mortis were to the constant brutality of war. This trait grants a perk to ignore some critical head damage to the crew for a turn. Other restrictions apply.
March of the Dead: it’s the equivalent of a quick snap in Bloodbowl (all Engines get a free move before turn 1), but the enemy always gets the first turn.
Remains of the fallen: As we know, Legio Mortis are quite fond of strapping remains of enemies (including Knight torsos or still living foes) to their armour. This increases the command level of an enemy unit +1 if within 8,” as they begin to shake in their jackboots.
The Warmaster’s Beneficence: This upgrade increases the strength of its missile or bolter weapons the first time it fires, and may ignore the effects of the draining rule the first time it fires in a game. This could be good, if you upgrade a powerful Engine, to finish an enemy Warlord off in turn 1 after another Warlord has softened it.
Rotten Heart: Chaos is here already! The Princeps has already sided with Chaos, and so has the Machine Spirit. It means you can ignore the effect of Machine Spirit awakening, but take some Reactor heat instead.
Pitiless: Basically even when an enemy Titan is bleeding out, Mortis take no prisoners. When an enemy Titan that is currently critically damaged is targeted, all damage rolls recieve +1 to the strength of the attacks.
Ancient of Terra: Legio Mortis has many ancient Princeps which have taken full immersion or similar due to how old the Legion is. It is a bit of an odd name for the trait, but it basically means the Titan treats the red level as the orange level of the reactor overload table.
Can’t wait to get some games in.