Adeptus Titanicus: Dominus
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Genre:
Third-Person Shooter
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Platform:
PC Exclusive
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Allegiance(company):
Membraine Studios, Games Workshop
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Year: 2018
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Membraine Studios brings to life an
old tabletop as 4th Edition EPIC makes a splash with the release
of Dominus. Set in the 41st
Millennium, war is the only thing that the myriad races of the universe
know. Peace is an illusion at best,
especially when mechanical gods stride battlefields. Dominus puts you in command of a
battlegroup of the biggest behemoths in the Warhammer 40,000 universe of
Games Workshop. While still in the early stages, this is a game with much
promise.
DISCLAIMER: THIS PREVIEW IS FOR EARLY ACCESS
AND IS NOT INDICITIVE OF THE FINAL PRODUCT.
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Game Scores:
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Plot
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N/A
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Visual
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6/10
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Characters
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N/A
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Audio
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9/10
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Replay Value
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8/10
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Gameplay
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8/10
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Overall (not an average) 8.0
First shown at
Warhammer Fest in 2016, Adeptus
Titanicus: Dominus drew early attention for being a game that would
appeal to the fanbase of the “super-heavies” of the Warhammer 40,000
universe. Taking command of Titans,
bipedal gods of the battlefield, is now one step closer to reality. Unlike a Princeps buried in the Manifold,
you’re in front of the screen with a keyboard and guiding war engines to do
battle on an apocalyptic scale.
You’re a Legate,
commander of a battle group of Titans.
How you’re going to accomplish your mission, and with what force
disposition, is completely up to you.
Will you be an aggressive leader who uses pack tactics and cunning, or
a brutal battering ram with fewer engines that pack the most devastating of
punches? Immediately obvious, even at
the early stages, is that this game will allow you to fight in your own style. Players will be faced with tactical
decisions early on that they’ll need to tailor to themselves and their
enemies based on how they want to fight their wars.
Players will be able to pick from three Titan types, all
corresponding to the Warhammer 40,000 lore.
The agile and nimble Warhound doesn’t hit hard, but it’s fast and
capable of securing objectives quickly while still harassing their larger
cousins. The Reaver is a Battle Titan
with heavier guns and can go toe-to-toe with any enemy in the game, offering
a balance of grabbing objectives and holding the line. Finally, the Warlord is the king of the
Titans. It bears the heaviest
armaments, the most guns, and can crush anything before it, at the cost of
speed. Each of these Titans also bear
their own unique weapons and several loadouts to choose from, giving you
plenty of versatility.
Once you get into combat (currently only Skirmish and
Multiplayer), the game really shines.
It offers a diverse tactical toolbox that lets cunning commanders find
inventive and powerful ways to frustrate or obliterate their opponent. From choice of movement speed to the use of
cover and retained actions to set up devastating teamwork attacks, there are
few ways you can’t bring war to the engines arrayed against you. In Dominus,
how you fight is just as important as what you bring to the fight. This becomes even deadlier in the
multiplayer mode. This results in
gameplay that is quite pleasing and offers a challenge.
The visual aspects of the game match the Titans themselves
perfectly. These engines are created
in such a seamless manner that they look real and match the actual Forge
World produced engines perfectly. Rougher
around the edges in terms of graphics are the buildings and terrain. They lack the sharp focus and clarity of
the Titans themselves, which stands out considering that the bulk of what
you’ll see is terrain. However, this
is nothing that cannot be fixed before or after the game’s main release. Eclipsing the majesty of even the Titans in
the visuals department is the game’s audio.
The main track is simply stunning and is as powerful as the music in Final Fantasy XV. The game’s battle music is heroic and sets
itself up for the pace you’d expect of battle with such large engines.
The good visuals, gripping music, and fun of finding new and
inventive ways to fight make replayability a big draw for Dominus. No two games will ever be the same, and its
adaptability and tactical toolbox make it a game with limitless options with
which to wage war. It’s definitely
worth grabbing from Steam when it comes out, especially for fans of Warhammer
40,000 Titans.
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Stop teasing and just release the early access already please.
ReplyDeleteThat's between Membraine and GW. :)
DeleteIt will be soon though. And I promise all we're trying to do is whet your appetites. We even have something really special coming up for this, soon.