Monday, 18 March 2019

Adeptus Titanicus- Doom of Molech Preview

Warhammer Community had some tidbits to show us today regarding the upcoming Doom of Molech supplement for Adeptus Titanicus.

Forge World Preview: Doom of Molech


Since the launch of Adeptus Titanicus: The Horus Heresy, players have been asking for the freedom to use entire armies of Imperial Knightsagainst their Titanic foes. You’ll be able to soon, as the next expansion – Doom of Molech – is on the way. Let’s take a look…



Doom of Molech focuses on the battle for the Knight World of Molech during the Horus Heresy. A key conflict, this saw the entirety of House Devine betray their oaths and turn to the Warmaster’s side, leading to a massacre of Loyalist forces on the embattled world. It was also the site of some of the most vicious Titan and Knight fighting in the entire Heresy.

With this new expansion, you’ll be able to recreate these battles using six new narrative missions that let you fight key moments from the war. There’s also a new matched play mission that pits your forces against the mighty beasts that roam the world, for a very different kind of challenge. New battlefield conditions and Stratagems also give a host of new options for every Adeptus Titanicus player.

Knights are very much the focus, with a plethora of rules for using entire armies from the Knight Households in open, narrative and matched play, along with comprehensive additions to the Adeptus Titanicus core rules to make using full Knightly armies easier.



These include new rules for issuing Orders to Knight Banners, ways to activate multiple Banners at once, expanded rules for shooting with and at Knights, and much more. In addition, there are new options for the leaders of a Knight Household, including Knightly Qualities to personalise them. You can also add Freeblades to your force, as well as choose from a range of new Stratagems and Battlefield Assets designed to complement the Knight Households.

A collection of Household-specific mission objectives for matched play games complete the rules for Knight armies, allowing you to take on missions suitable to your nimbler – albeit more fragile – war machines.


To give your Knights more identity on the battlefield, seven sets of Household rules provide unique Knightly Qualities for the Houses of Molech. These can be used to further personalise the commanders of your Knight Household armies, each providing new tactical options and different ways to play with your Knights.


For those who prefer their Titans to Knights, there are rules for four new Legions – Crucius, Fortidus, Vulcanum and Interfector – as well as a pair of new maniples that you can use to organise your battlegroups.

We’ll be bringing you more previews of Doom of Molech soon – and you can get a closer look on Warhammer TV this week. Keep an eye on the schedule for more information.

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